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Bei Destiny wurden zahlreiche neue Perks in der Datenbank entdeckt, die mit “Das Erwachen der Eisernen Lords” ins Spiel kommen sollen.

Eine Waffe ist in Bungies MMO-Shooter nur so stark, wie die Perks, die sie besitzt. Diese Extra-Boni sind auf den meisten Wummen zufällig verteilt. Die Exotics besitzen hingegen feste, exotische Perks.

Wie findige Hüter nun in den Datenbanken entdeckten, wird es in “Rise of Iron” eine Vielzahl an frischen Perks geben. Wenn Ihr in die Waffenkammer auf bungie.net geht, die Perks anwählt und den entsprechenden Perk-Namen eingebt, werden diese bereits vorgeschlagen. Allerdings steht noch dabei: “No Items found”. Schauen wir daher nun, was die Dataminer ans Licht brachten.

Virulence – Der Perk des exotischen Impulsgewehrs in RoI

Wir berichteten bereits von einem neuen exotischen Impulsgewehr, das mit RoI kommen wird und an die Community-Waffe “Price of Exile” erinnert. In Videos zu dieser Waffe ist zu sehen, dass sie bei Präzisionskills rote “SIVA-Bomben” aussendet, welche den nächstbesten Gegner angreifen.

Ein Perk, der genau diese Eigenschaften aufweist, wurde nun entdeckt: Virulence. Dieser zählt zu den sechs spannendsten neuen Perks, die die User entdeckt haben:

Die anderen 5 Perks:

  • Speed Demon: Erhöhte Sprintgeschwindigkeit. Erhöhte Bewegungsgeschwindigkeit, während man mit der Waffe zielt, und engerer Wenderadius, wenn Ihr im Sprint seid.

  • The Corruption Spreads: Feinde, die mehrfache Treffer dieser Waffe einstecken, entsenden SIVA-Bomben, die andere Feinde attackieren. Die Gefallenen nehmen Extra-Schaden.

  • Extinction Cycle: Wenn Ihr den Abzug drückt, hat die erste Schusssalve eine höhere Feuerrate.

  • Strange Gravity: Wenn Ihr den Abzug gedrückt haltet, nehmen Reichweite und Präzision zu, aber die Feuerrate nimmt ab. Kills gewähren zusätzliche Granaten-Energie.

  • Howling Flames: Ihr entfesselt eine flammende “Solar-Eruption”, welche die Feinde schwächt und Schaden über Zeit anrichtet.

  • Alle neuen Perks

  • Im Folgenden listen wir alle neuen Perks auf, die die User finden konnten.

  • 450 RPM – Sets firing behavior at 450 RPM. Grants bonus range.

  • 900 RPM – Sets firing behavior at 900 RPM. Grants bonus stability.

  • Automatic – Sets firing behavior to automatic.

  • (Diese drei Perks sind bereits auf der Khvostov 7G-0X bestätigt.)

  • Be the Danger – This weapon fires bursts of bullets with deadly accuracy.

  • Bomb Disposal Shield – Take half damage when carrying the SIVA Charge.

  • Burst Fire – Sets firing behavior to burst.

  • Chasm Rounds – This weapon fire faster and more accurately the longer the trigger is held.

  • Classic Scope – Original Khvostov scope. Optimized for range and stability.

  • Dubious Munitions – Kills from the volley add another round to the volley.

  • Dubious Ordnance – This weapon delivers a high-energy volley of explosive ordnance.

  • Eliksni Immunity – On Orb pickup, take less damage from Fallen for a short time.

  • Extinction Cycle – On trigger pull, this weapon’s initial burst has a higher rate of fire

  • Feeling Blue – Everything you see has a blue tint.

  • Felwinter’s Covenant – Lose your super, but gain one extra Grenade and Melee charge, and small boosts to all stats.

  • Focused Firefly – While Focused Fire is active, precision kills cause the target to explode.

  • Gheleon’s Wit – Grants a detailed radar. Radar persists when sighting with primary weapons.

  • Grayscale – Everything you see is in shades of gray.

  • Howling Flames – Use to unleash a fiery Solar eruption that weakens enemies and deals damage over time.

  • In Your Element – Gain a speed boost when carrying a Scorch, Null, or Shock Cannon.

  • Incendiary Rounds – This weapon fire faster and more accurately the longer the trigger is held.

  • Iron Lordly Sights – Flexible sight. Light, with good recoil control. Strong target acquisition.

  • Iron Ranged Scope – Sharpshooter scope. Long range, with enhanced target acquisition. Suprisingly light.

  • Iron Red Dot – Agile sight. For smooth engagement in close quarters.

  • Iron Vigor Sights – Standard sight. A lightweight design, good for recoil control.

  • Jolder’s Joy – Removes sprint cooldown penalty.

  • Last Hope – Increased Agility after becoming the last Guardian standing.

  • Modernized Scope – Modern scope. Grants additional zoom and target acquisition.

  • Move to Survive – Temporary increase to Recovery on Blink

  • Negative Rounds – This weapon fires faster and more accurately the longer the trigger is held.

  • New Tricks – Improves Skip Grenade and you gain an additional Skip Grenade charge.

  • One-Two Punch – Unlocks the Striker subclass node Amplify for free. You gain an additional melee charge.

  • Perun’s Prowl – Enemy Guardians with full supers and all enemies with low health are highlighted.

  • Quick Reaction – Gain increased Agility with the Reactive Reload perk is active.

  • Radegast’s Fealty – Gain the ability to reflect energy-based projectiles when Guarding with a Sword. Increased Sword Ammo capacity.

  • Rapid Cooldown – Tighter turn radius while sprinting. Increased grenade and melee regeneration while sprinting.

  • Running Interference – Grants increased armor while the Battle Runner perk is active.

  • Scavenger’s Boon – Increased heavy ammo drops from Fallen enemies.

  • Semi-Auto – Sets firing behavior to semi-automatic with higher muzzle velocity.

  • Sign of Four – Landing three bursts on a target causes the fourth burst to do extra damage.

  • Similar’s Joust – In the crucible, resistance to damage-over-time attacks is greatly increased.

  • Skorri’s Harmony – When your super is full, nearby allies’ supers recharge faster.

  • Speed Demon – Increased sprint speed, increased movement speed while aiming your weapon, and tighter turn radius while sprinting.

  • Strange Angles – Gain faster movement speed while crouching. Picking up ammo automatically reloads the weapon matching the ammo’s type.

  • Strange Gravity – When holding down the trigger, range and accuracy increase as rate-of-fire decreases. Kills grant bonus Grenade energy.

  • The Corruption Spreads – Enemies that take repeated hits from this weapon spawn SIVA nanites that attack other enemies. Fallen take extra damage.

  • The Golden Age – Everything you see is sepia toned.

  • Timur’s Demons – Melee attacks on minor minions of the Darkness have the chance to temporarily trun the target against its allies.

  • Triple Double – When the Triple Tap perk is triggered, an extra bullet is transferred from your reserves to the magazine.

  • Two for One – Doubles the effectiveness of the Army of One perk.

  • Unrepentant – Reloading after a kill causes the next burst to be a longer, more powerful superburst.

  • Viper Totemic – Improved Energy Drain, and weapons ready and reload very quickly.

  • Virulence – Precision kills release a SIVA nanite swarm that attacks other enemies

  • Wait for It – Reloading this weapon when the mag is empty grants a larger than normal magazine.

  • Whirlwind’s Curse – This weapon does bonus damage against Fallen. Bonus Agility when this weapon is equipped.

  • World Turned Upside Down – Everything you see is inverted along the X axis.

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